Guild Bank
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Bank last scanned 1 day ago.
Guild Bank Items (55)
| Item | Price | Type | Sub Type | Bank Tab |
|---|---|---|---|---|
Adamantite Shell Machine Use: Creates 200 Adamantite Shells. 5 Charges "Warning: Contains Explosives." |
Consumable | Other | ||
Bolt of Silk Cloth x 10 |
Trade Goods | Cloth | ||
Bone Fragments x 51 |
Quest | Quest | ||
Buzzard Bites Requires Level 55 Use: Restores 4320 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 20 Stamina and Spirit for 30 min. |
Consumable | Food & Drink | ||
Crypt Fiend Parts x 16 |
Quest | Quest | ||
Exploding Shot x 200BulletProjectile Adds 9.5 damage per second |
Projectile | Bullet | ||
Frost Grenade x 10Requires Engineering (325) Use: Blasts enemies for 75 to 125 Frost damage and freezes them in place for up to 5 sec. Damage caused may interrupt the effect. |
Trade Goods | Explosives | ||
Heavy Netherweave Bandage x 7Requires First Aid (325) Use: Heals 3400 damage over 8 sec. |
Consumable | Bandage | ||
Major Recombobulator Trinket Requires Engineering (275) Use: Restores 375 to 625 health and mana to a friendly target and attempts to dispel any polymorph effects from them. Reduced effectiveness against polymorph effects from casters of level 61 and higher. (5 Mins Cooldown) 10 Charges |
Armor | Miscellaneous | ||
Middle Map Fragment Use: Join together the Lower, Middle and Upper Map Fragments. |
Quest | Quest | ||
Middle Map Fragment Use: Join together the Lower, Middle and Upper Map Fragments. |
Quest | Quest | ||
Nightmare Seed Requires Level 60 Use: Increases your health by 2000 for 30 sec. When the effect ends the extra health will be lost. |
Trade Goods | Herb | ||
Pattern: Big Voodoo Robe Requires Leatherworking (215) Use: Teaches you how to craft a Big Voodoo Robe. Big Voodoo Robe Binds when equipped LeatherChest 117 Armor +14 Intellect +9 Spirit Requires Level 38 Requires Thick Leather (10), Flask of Mojo (4), Heavy Silken Thread |
Recipe | Leatherworking | ||
Pattern: Frostsaber Gloves Requires Leatherworking (295) Use: Teaches you how to craft Frostsaber Gloves. Frostsaber Gloves Binds when equipped LeatherHands 95 Armor +13 Frost Resistance +12 Shadow Resistance Requires Level 54 Requires Rugged Leather (6), Frostsaber Leather (10), Rune Thread |
Recipe | Leatherworking | ||
Pattern: Frostsaber Leggings Requires Leatherworking (285) Use: Teaches you how to craft Frostsaber Leggings. Frostsaber Leggings Binds when equipped LeatherLegs 129 Armor +17 Frost Resistance +16 Shadow Resistance Requires Level 52 Requires Rugged Leather (6), Frostsaber Leather (8), Rune Thread |
Recipe | Leatherworking | ||
Pattern: Tough Scorpid Boots Requires Leatherworking (235) Use: Teaches you how to craft Tough Scorpid Boots. Tough Scorpid Boots Binds when equipped MailFeet 178 Armor +12 Agility +7 Spirit Requires Level 42 Requires Thick Leather (12), Scorpid Scale (12), Silken Thread (6) |
Recipe | Leatherworking | ||
Plans: Radiant Leggings Requires Blacksmithing (300) Use: Teaches you how to make Radiant Leggings. Radiant Leggings Binds when equipped MailLegs 286 Armor +18 Frost Resistance +18 Shadow Resistance Requires Level 56 Requires Thorium Bar (20), Heart of Fire (4) |
Recipe | Blacksmithing | ||
Plans: Shadow Crescent Axe Requires Blacksmithing (200) Use: Teaches you how to make a Shadow Crescent Axe. Shadow Crescent Axe Binds when equipped AxeTwo-Hand Speed 2.5058 - 87 Damage (29.0 damage per second) +11 Strength +10 Stamina Requires Level 35 Requires Steel Bar (10), Strong Flux (2), Heavy Grinding Stone (3), Citrine (2), Shadow Oil, Heavy Leather (3) |
Recipe | Blacksmithing | ||
Power Amplification Goggles Binds when equipped ClothHead 100 Armor +46 Stamina Requires Engineering (340) Equip: Improves spell critical strike rating by 31. Equip: Increases damage and healing done by magical spells and effects by up to 36. |
Armor | Cloth | ||
Recipe: Elixir of Lesser Agility Requires Alchemy (140) Use: Teaches you how to make an Elixir of Lesser Agility. Elixir of Lesser Agility Requires Level 18 Use: Increases Agility by 8 for 1 hour. Battle Elixir. Requires Wild Steelbloom, Swiftthistle, Leaded Vial |
Recipe | Alchemy | ||
Rough Dynamite x 13Requires Engineering (1) Use: Inflicts 26 to 34 Fire damage in a 5 yard radius. |
Trade Goods | Explosives | ||
Rough Dynamite x 20Requires Engineering (1) Use: Inflicts 26 to 34 Fire damage in a 5 yard radius. |
Trade Goods | Explosives | ||
Schematic: Bright-Eye Goggles Requires Engineering (175) Use: Teaches you how to make Bright-Eye Goggles. Bright-Eye Goggles Binds when equipped ClothHead 38 Armor +9 Spirit +9 Stamina Requires Engineering (175) Requires Heavy Leather (6), Citrine (2) |
Recipe | Engineering | ||
Schematic: Deepdive Helmet Requires Engineering (230) Use: Teaches you how to make a Deepdive Helmet. Deepdive Helmet Binds when equipped ClothHead 49 Armor +15 Stamina Requires Engineering (230) Equip: Allows underwater breathing. Requires Mithril Bar (8), Mithril Casing, Truesilver Bar, Tigerseye (4), Malachite (4) |
Recipe | Engineering | ||
Schematic: Mechanical Squirrel Requires Engineering (75) Use: Teaches you how to make a Mechanical Squirrel. Mechanical Squirrel Box Binds when used Use: Creates a Mechanical Squirrel that follows you around. Right Click to summon and dismiss your Squirrel. Requires Copper Modulator, Handful of Copper Bolts, Copper Bar, Malachite (2) |
Recipe | Engineering | ||
Schematic: Small Seaforium Charge Requires Engineering (100) Use: Teaches you how to make a Small Seaforium Charge. Small Seaforium Charge Requires Engineering (100) Use: Blasts open simple locked doors and chests. Requires Coarse Blasting Powder (2), Copper Modulator, Light Leather, Refreshing Spring Water |
Recipe | Engineering | ||
Schematic: Small Seaforium Charge Requires Engineering (100) Use: Teaches you how to make a Small Seaforium Charge. Small Seaforium Charge Requires Engineering (100) Use: Blasts open simple locked doors and chests. Requires Coarse Blasting Powder (2), Copper Modulator, Light Leather, Refreshing Spring Water |
Recipe | Engineering | ||
Scroll of Agility II Requires Level 25 Use: Increases the target's Agility by 9 for 30 min. |
Consumable | Scroll | ||
Scroll of Agility V x 2Requires Level 60 Use: Increases the target's Agility by 20 for 30 min. |
Consumable | Scroll | ||
Scroll of Intellect V x 2Requires Level 60 Use: Increases the target's Intellect by 20 for 30 min. |
Consumable | Scroll | ||
Scroll of Intellect V x 5Requires Level 60 Use: Increases the target's Intellect by 20 for 30 min. |
Consumable | Scroll | ||
Scroll of Protection IV Requires Level 45 Use: Increases the target's Armor by 240 for 30 min. |
Consumable | Scroll | ||
Scroll of Protection V x 5Requires Level 60 Use: Increases the target's Armor by 300 for 30 min. |
Consumable | Scroll | ||
Scroll of Protection V Requires Level 60 Use: Increases the target's Armor by 300 for 30 min. |
Consumable | Scroll | ||
Scroll of Spirit IV Requires Level 45 Use: Increases the target's Spirit by 15 for 30 min. |
Consumable | Scroll | ||
Scroll of Spirit V x 3Requires Level 60 Use: Increases the target's Spirit by 30 for 30 min. |
Consumable | Scroll | ||
Scroll of Spirit V x 5Requires Level 60 Use: Increases the target's Spirit by 30 for 30 min. |
Consumable | Scroll | ||
Scroll of Spirit V Requires Level 60 Use: Increases the target's Spirit by 30 for 30 min. |
Consumable | Scroll | ||
Scroll of Spirit V x 5Requires Level 60 Use: Increases the target's Spirit by 30 for 30 min. |
Consumable | Scroll | ||
Scroll of Spirit V x 2Requires Level 60 Use: Increases the target's Spirit by 30 for 30 min. |
Consumable | Scroll | ||
Scroll of Spirit V x 5Requires Level 60 Use: Increases the target's Spirit by 30 for 30 min. |
Consumable | Scroll | ||
Scroll of Stamina V x 2Requires Level 60 Use: Increases the target's Stamina by 20 for 30 min. |
Consumable | Scroll | ||
Scroll of Strength IV Requires Level 55 Use: Increases the target's Strength by 17 for 30 min. |
Consumable | Scroll | ||
Scroll of Strength V x 3Requires Level 60 Use: Increases the target's Strength by 20 for 30 min. |
Consumable | Scroll | ||
Strong Junkbox Locked Requires Lockpicking (300) |
Miscellaneous | Junk | ||
Strong Junkbox Locked Requires Lockpicking (300) |
Miscellaneous | Junk | ||
Strong Junkbox Locked Requires Lockpicking (300) |
Miscellaneous | Junk | ||
Strong Junkbox Locked Requires Lockpicking (300) |
Miscellaneous | Junk | ||
Strong Junkbox Locked Requires Lockpicking (300) |
Miscellaneous | Junk | ||
Strong Junkbox Locked Requires Lockpicking (300) |
Miscellaneous | Junk | ||
Strong Junkbox Locked Requires Lockpicking (300) |
Miscellaneous | Junk | ||
Strong Junkbox Locked Requires Lockpicking (300) |
Miscellaneous | Junk | ||
Upper Map Fragment Use: Join together the Lower, Middle and Upper Map Fragments. |
Quest | Quest | ||
Upper Map Fragment Use: Join together the Lower, Middle and Upper Map Fragments. |
Quest | Quest | ||
Wildheart Belt Binds when equipped LeatherWaist 93 Armor +17 Intellect +10 Spirit +9 Stamina Requires Level 53 Wildheart Raiment (0/8) Wildheart Belt Wildheart Boots Wildheart Bracers Wildheart Cowl Wildheart Vest Wildheart Spaulders Wildheart Kilt Wildheart Gloves (2) Set: +200 Armor. (4) Set: Increases attack power by 26. (4) Set: Increases damage and healing done by magical spells and effects by up to 15. (6) Set: When struck in combat has a chance of returning 300 mana, 10 rage, or 40 energy to the wearer. (8) Set: +8 All Resistances. |
Armor | Leather |
Price Listing
